AI Insights · Timothy · July 2023
Top 5 Waifu Games on iOS in the Middle East: Q2 2023 Performance
Explore the performance of the top 5 Waifu Games on iOS in the Middle East during Q2 2023, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2023, the top 5 Waifu Games on the iOS platform in the Middle East demonstrated varied performance metrics in terms of downloads, revenue, and active users. Below is a detailed analysis of each game's performance.
Honkai Impact 3rd experienced fluctuations in weekly revenue, peaking at approximately $4.8K in early April before seeing a decline, bottoming out at $700 in mid-June, and then rebounding to around $3.8K by the end of June. Weekly downloads saw a notable spike in the week of April 24, reaching 964, before stabilizing around the 300-400 range. Active users also exhibited a peak in late April at 1.3K, followed by a steady period and a rise to 812 at the end of June.
MementoMori: AFKRPG showed significant growth in weekly revenue, with a remarkable increase to $3.5K in early May, before gradually declining to approximately $725 by the end of June. Downloads were minimal throughout the quarter, with a sudden surge to 663 in the last week of June. Active users remained relatively stable around the 100-mark, with a significant increase to 603 by the end of June.
Idle Angels: Goddess' Warfare had a varied performance in weekly revenue, peaking at $2.4K in mid-June, and then declining to $846 by the end of the month. Downloads were generally low, with a brief spike to 99 in early June. Active users showed a slight increase, peaking at 74 in early June, and settling at 41 by the end of the quarter.
Higan: Eruthyll saw a sharp decline in weekly revenue from $6.3K in early April to single digits by the end of June. Downloads also decreased significantly from 876 in early April to 64 by the end of June. This trend indicates a notable drop in user engagement over the quarter.
Blue Archive displayed moderate fluctuations in weekly revenue, peaking at $1.5K in mid-April and ending the quarter at $898. Downloads remained low but consistent, with a peak of 69 in late May. Active users varied slightly, peaking at 183 in early June and ending at 169 by the end of June.
These insights, provided by Sensor Tower, reveal the dynamic nature of the Waifu Games market on iOS in the Middle East. For more detailed analytics and trends, visit Sensor Tower.